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The Mime

This is the bust of a horror creature I had the idea for. I used this project to learn more about polypainting in Zbrush, as well as experiment with new ways to sculpt skin detail. Base color was handpainted in Zbrush, Substance Painter was used for baking normal maps and painting roughness maps, and Blender was used for lighting and rendering.

Full Bust

Full Bust

Front Closeup

Front Closeup

3/4 Closeup

3/4 Closeup

Right

Right

Left

Left